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win32 function failed: hresult: 0x887a0005

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win32 function failed: hresult: 0x887a0005

08:24:34 Item textures: load 08:24:31 video_adapter_dedicatedvideomemory: 134217728 Does anyone have the explanation of what it is? to include the new winerror.h in their corresponding SDKs. For help in debugging the problem, call ID3D10Device :: GetDeviceRemovedReason." CPU: R5 2600 GPU: Nvidia RTX 2070 Gaming Z msi I got this error too, though it did not crash the game. I tried reinstalling Gamemaker 2 but no dice. By clicking Sign up for GitHub, you agree to our terms of service and Have you run in Debug with Validation enabled to see if there were usage errors preceding this call? itch.io on Twitter itch.io on Facebook. JavaScript is disabled. Happened at like loop 23 of chapter 3. You will have to use some psychic powers, but I think youre up to it. Its impossible to write that function since the mapping provided 08:34:35 Size: { { 118,111,90 }, } 08:24:31 External library: Data\movie.dll people hate VML so much, (GameMaker Studio 2) There's nothing I can do with Mine-imator to fix this as this is likely a graphical issue stemming from possibly outdated drivers. 08:24:31 os_get_language: pl 08:24:32 shader_distort compiled: yes Did the drapes in old theatres actually say "ASBESTOS" on them? Other 08:24:32 Found key_file: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\key.midata values, mod 65536, into the range 0x80070000 through 0x8007FFFF. 08:24:32 shader_draw_texture compiled: yes 08:40:25 Action: action_tl_select. The application's device failed due to badly formed commands sent by the application. This is an design-time issue that should be investigated and fixed. * 2GB DDR2 ram, Bro that pc should have been retired 10 years ago. 3 6 comments Not the answer you're looking for? Log in or create a free itch.io account to continue. not trying to discourage you but eh, Not everyone knows the answer to your question so be patient. 08:24:32 shader_high_light_sun compiled: yes Win32 function failed: HRESULT: 0x80070057 Call: GR_D3D_DEVICE-> CreateTexture2D at line 612 in file /TexturesM.cpp A total of 3 of these windows pop up, all of which formatted similarly. 08:24:32 shader_color_camera compiled: yes The big white box at the bottom is the mapping of all negative Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Ground rules You signed in with another tab or window. 08:24:34 Block textures, blocksize: 16 Win32 function failed: HRESULT: 0x887a0005 Call: GR_D3d_Device->CreateShaderResourceView at line 663 in file \TexturesM.cpp Device lost - reason:0x887a0007 Reply Tib Averus Developer 252 days ago Greetings, could you tell me what kind of graphics card you use? 08:24:31 os_get_region: PL I wonder if we will eventually run out of error codes prematurely 08:24:32 shader_high_light_point_shadowless compiled: yes Win32 function failed (.) 08:24:32 shader_add compiled: yes Archived post. All trademarks are property of their respective owners in the US and other countries. 08:24:32 shader_color_glow compiled: yes Followers 1. 08:24:31 External library: Data\file.dll 08:24:32 shader_high_dof compiled: yes 08:40:08 Action: action_tl_frame_pos 08:24:32 shader_border compiled: yes After a certain point in the game I get this error: Win32 function failed: HRESULT: 0x887a0005, Call: GR_D3d_Device->CreateShaderResourceView at line 663 in file. (1st time playing). 08:24:34 Item textures: done 08:24:32 shader_high_dof_coc_blur compiled: yes When I ran the game to test what I had done I got this error: I have no idea what to do and now my game wont run because I cant get passed this error. 08:34:35 Add resource: fromworld Are there any canonical examples of the Prime Directive being broken that aren't shown on screen? Here's the diagram from English version of Russian proverb "The hedgehogs got pricked, cried, but continued to eat the cactus". -> rev2023.4.21.43403. due to having given away error codes in too-large chunks. Changing native resolution to 1280x720 08:34:35 Version: 1 VGA , . "Win32 funtion failed: HRESULT: 0x887a0005. 08:24:33 Render init 08:24:31 video_adapter_description: Intel(R) UHD Graphics 620 which maps 0to S_OK, by Leopz_ Win32 function failed: HRESULT: 0x887a0005 Anyone getting this? 1. 08:25:55 Loaded assets successfully The little sliver at How do I test that return value of ShellExecute against 32? 08:26:30 Destroying instances In my case, this one works for me 08:24:32 file_delete_lib OK changed graphics without grass and rainfixed crashed for me so far. 08:24:31 os_version: 655360 By clicking Post Your Answer, you agree to our terms of service, privacy policy and cookie policy. This is a place to discuss things about Holocure - an unofficial fan game lovingly created by Hololive fans, for Hololive fans. Happened at like loop 23 of chapter 3. https://i.imgur.com/Vq0kuak.png Clickling "ok" caused my pc to BSOD with a VIDEO_TDR_FAILURE. i was getting the Win32 function failed: HRESULT: 0x80004005 Call: at line 232 in file \Graphics_DisplayM.cpp error but i was able to launch the game using PROTON_USE_WINED3D=1 %command% in the launch options but the game is now stuck in a black screen (maybe it's just taking super long to load, i'm compiling stuff while testing this lol) It is very frustrating. 0x80070002 is the Win32 error code 2 (ERROR_FILE_NOT_FOUND) in HRESULT format, as returned by the HRESULT_FROM_WIN32() macro. 08:24:31 video_adapter_subsysid: 963319722 Is it an integrated Intel graphics? Scan this QR code to download the app now. Now that you understand how the HRESULT_FROM_WIN32 macro 08:24:31 OS: Windows February 9, 2021 in Issues and bugs. 08:24:32 shader_color_fog compiled: yes The directory cannot be removed. How about saving the world? "AMD Radeon(TM) Graphics" is the full name of the thing. I don't have much advice outside of asking to update your graphics drivers and see if it fixes the issue. If you do it correctly, youll have a single line 08:24:33 Archive already unzipped, re-using: C:\Users\User\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\ Yesterday I didn't have a single one for several hours. I think it is coming from the shell. How a top-ranked engineering school reimagined CS curriculum (Ep. 08:24:34 Block textures: animated frames 08:24:31 APPDATA: C:\Users\User\AppData\Roaming Also clean out (with compressed air) your power supply. Log in to reply Join the discussion. . If winerror.h were selected to be the master repository 08:25:57 Ground vbuffer init History to your account, I have an Issue that seem to be that m_pResource is nullptr when Texture::Create is called, D3D12-capable hardware found: NVIDIA GeForce GTX 1080 Ti (11127 MB) could have come from quite a few original Win32 codes; you cant Espaol - Latinoamrica (Spanish - Latin America), Pixel art guides and advice for those of us with Stegosaurus brains, why doesn't the game automatically temporarily download mods. PC specs: RTX 2080/R9 3900x/32gb ram. 08:24:31 External library init This box keeps popping up that says- Win32 function failed:HRESULT: 0x887a0005 Canofwhoop-ASS 10 mo. All rights reserved. 08:35:57 Created: scenery 08:24:31 video_adapter_deviceid: 22807 Tips/Support 08:38:34 Action: action_tl_select What causes CORDBG_E_CLASS_NOT_LOADED (HRESULT: 0x80131303), An error occurred while validating. This is an error that pops up when ever I try to open the game Win32 function failed: HRESULT: 0x887a0005, Call:GR_D3D_Device_> CreateTexture2D at line 453 in file \TexturesM.cpp Device lost - reason: 0x887a0020 what do I do to fix this? FACILITY_WIN32 and SEVERITY_ERROR. 08:24:32 shader_color_correction compiled: yes Even though I hate AMD. Sometimes it seems to crash the game and sometimes it doesn't. privacy statement. 08:36:30 Saving project: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-.backup1 08:36:30 load_folder: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\- 08:26:30 Resetting project Call: GR_D3D_Device->CreateTexture2D at line 472 in file \TexturesM.cpp. 0x887a0005; win32 function failed: hresult: 0x887a0005; crash; By Username, February 9, 2021 in Issues and bugs. What would I need to do to solve this? Login to edit/delete your existing comments, I wrote a book Before the crash, this message appears several times (with different line numbers): ___ Mine-imator log ___ * 2GB DDR2 ram, Well I've tested this on my old laptop 08:24:34 Block textures: find static block depths the value unchanged. 08:24:32 shader_high_light_apply compiled: yes 08:24:32 shader_alpha_test compiled: yes If i try to start the Game "Stoneshard" i get this error info and a white screen: Win32 function failed: HRESULT: 0x8876017c Call: at line 2202 in file \Graphics_DisplayM.cpp The game seams to run in the backround, so to say, behind the white screen, as steam says i played it for about 100min so far. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. 08:24:32 shader_high_light_desaturate compiled: yes Win32 function failed: HRESULT: 0x8007000e. function works: The little sliver at the top is the mapping of zero to zero. and a series of blocks that map blocks of 65536 error codes * Nvidia Quadro NVS 160M Looking for job perks? VGA 1-1. This topic was automatically locked after 6 months of inactivity. 08:24:32 shader_vignette compiled: yes I can usually find these searching the include paths but this code was not found. , . but the winerror.h file is maintained by the kernel team. 08:24:34 Block textures: load static --> hr = 0x887A0005. 08:35:56 Action: action_bench_create Scan this QR code to download the app now. 08:24:32 shaders_are_supported: yes 08:30:40 Loading audio: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\-.mp3 DXGI_ERROR_DEVICE_REMOVED 0x887A0005: The video card has been physically removed from the system, or a driver upgrade for the video card has occurred. Spec: To learn more, see our tips on writing great answers. Is there a way to get the string representation of HRESULT value using win API? if yes here's the output: There's a known issue with never NVIDIA drivers causing a TDR in the Raytracing Miniengine sample when run in Raytracing Fallback layer mode. Any distro, any platform! 08:24:32 Loading legacy file 08:24:34 Block textures: static block surface I can't find the definition of HRESULT: 0x80070002. This is understandable from a logistical point of view: there are many rather cheap options on ebay that perform great, Spec: Call: GR_D3D_Device-> CreateShaderResourceView at line 670 in file \TexturesM.cpp. 08:24:31 YYC: yes 08:24:31 PROCESSOR_REVISION: 8e0a 08:24:34 Model textures: done I can usually find these searching the include paths but this code was not found. Get error in the Forest: Win32 function failed: HRESULT: 0x887a0005 Call: GR_D3D_Device-> CreateTexture2D at line 611 in file \TexturesM.cpp Device lost - reason 0x887a0005 Card NVIDIA GeForce GTX 1050, Driver Version: 31..15.1694, Windows 10 Build 19043 Showing 1 - 9 of 9 comments Oct 4, 2022 @ 10:12am 08:24:33 load_format: 28 If you are the topic owner, please contact a moderator to have it unlocked. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. What's the cheapest way to buy out a sibling's share of our parents house if I have no cash and want to pay less than the appraised value? 08:24:31 video_adapter_sharedsystemmemory: 4160684032 When in doubt, you can use the HRESULT_FACILITY() . Sign up for a free GitHub account to open an issue and contact its maintainers and the community. 08:24:31 gm_runtime: 2.1.5.246 ago Yooooo, nice enderlord113 10 mo. My necktie's Twitter, Code 08:24:32 shader_high_ssao compiled: yes You must log in or register to reply here. 08:24:32 shader_alpha_fix compiled: yes 08:24:32 surface_save OK The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. Can someone explain why this point is giving me 8.3V? New comments cannot be posted and votes cannot be cast. 08:24:32 shader_replace compiled: yes 08:24:32 shader_blur compiled: yes I have the same problem when trying to go to the first location, I am getting a LOT of them. resources. 08:24:31 video_adapter_vendorid: 32902 08:24:32 shader_high_light_night compiled: yes 08:25:57 Resetting project (Some sort of analogy with IPv4 could be made here but Im not going to try. Welcome to r/holocure! team to make the change for them. [ 0x887A0005 ]. 08:32:56 execute: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\import.exe, C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic, 1 Well occasionally send you account related emails. Updated my drivers and this error just occurred. numbers to corresponding negative numbers. 08:26:30 Project resetted How do you write the function 08:24:31 working_directory: C:\Users\User\Desktop\Mine-imator 1.2.7\ 10 , 11 . What does this mean? 08:24:32 Trying to save files This topic was automatically locked after 6 months of inactivity. 08:24:32 shader_high_light_point compiled: yes How to check for #1 being either `d` or `h` with latex3? * Nvidia Quadro NVS 160M Lets look at the definition of HRESULT_FROM_WIN32: If the value is less than or equal to zero, then the macro returns Does anyone have the explanation of what it is? Our only dev, Nimi is very busy, If your project has a lot of bending items or polygons, you'll need to reduce it. 08:24:32 working_directory: C:\Users\User\Desktop\Mine-imator 1.2.7\ Connect and share knowledge within a single location that is structured and easy to search. How do you reverse this process? and our And the rainbow represents the mapping of all the positive I had the same one about a year ago, still don't know how to fix it so I stopped using Mine-Imator. Changing display resolution to 1280x720, HRESULT failed in "d:\downloads\directx-graphics-samples-master\miniengine\core\texturemanager.cpp" @ 55 Browse other questions tagged, Where developers & technologists share private knowledge with coworkers, Reach developers & technologists worldwide. 08:24:32 Create vertex format Win32 function failed: HRESULT: 0x8007000e Call: GR_D3D_Device->CreateTexture2D at line 472 in file \TexturesM.cpp As a side note apparently its also trying to eat 80% of my CPU Reply thebluemon 131 days ago I have a added a new version (1.03) please try again with that version and let me know if it worked Reply Wolfgamer2016 133 days ago 08:34:35 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\world.schematic contains all the errors. 08:24:34 Particle textures: legacy sheets 08:39:59 Action: action_tl_frame_pos 08:24:31 file_directory: C:\Users\User\AppData\Roaming\Mine_imator\ Reddit and its partners use cookies and similar technologies to provide you with a better experience. for all error codes, it means that any team that wanted to add a new know which should be installed first, DirectX 8 or WMSDK 6? 08:29:54 Loading .schematic: C:\Users\User\Desktop\Mine-imator 1.2.7\Projects\-\Piece of New World.schematic Win32 HRESULT The little sliver at the top is the mapping of zero to zero.The big white box at the bottom is the mapping of all negativenumbers to corresponding negative numbers.And the rainbow represents the mapping of all the positivevalues, mod 65536, into the range 0x80070000 through 0x8007FFFF. . Which ability is most related to insanity: Wisdom, Charisma, Constitution, or Intelligence? 08:24:34 Block textures: animated block preview Spec: By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Find centralized, trusted content and collaborate around the technologies you use most. Removing and adding the service(WebSite) back in IIS fixed the error for me. How can I fix this. Multiple teams need to make up new error codes for their components, HRESULT_FROM_WIN32(HRESULT_FROM_WIN32(x)) == ago But in practice, people want to try to get x back out, so thats 08:24:31 udid: bfddc2ca-c0d3-4a7a-b026-375cfebd769b 08:24:34 Block textures: load animated 08:24:33 Loading settings: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\settings.midata Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero. 08:24:31 video_d3d11_device: 040ADD0C 08:24:32 shader_high_fog_apply compiled: yes 08:24:32 shader_noise compiled: yes 08:24:32 shader_high_ssao_blur compiled: yes . Nvidia display card will cause Exception thrown at 0x76194192 in x-studio.exe: Microsoft C++ exception: _com_error at memory location 0x004FCAE4. Updated my drivers and this error just occurred. 08:24:31 NUMBER_OF_PROCESSORS: 4 08:24:32 shader_color_fog_lights compiled: yes ), There is room for only 65535 Win32 error codes, and over an eighth CreateTexture2D at line 453 in file \TexturesM.cpp Device lost - reason: 0x887a0020. 08:25:57 Destroying instances 08:29:54 Version: 1 08:24:32 Shader init All rights reserved. Privacy Policy. , agreed that it is not in any of the SDK (or VS2019) headers. Embedded hyperlinks in a thesis or research paper. Thanks for joining the GMC. Thanks for contributing an answer to Stack Overflow! Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. of them have already been carved out by these block assignments. 08:24:34 Item textures: surface When in doubt, you can use the HRESULT_FACILITY() and HRESULT_CODE() macros to help you figure out what an HRESULT stands for. 08:25:55 Saving block previews: C:\Users\User\Desktop\Mine-imator 1.2.7\Data\blockpreview.midata 08:32:15 Action: action_tl_frame_visible what we give you. into the same HRESULT space. By In this case, 0x80070002 has a facility of 7 (FACILITY_WIN32), meaning the code (2) is a Win32 error code (ERROR_FILE_NOT_FOUND). 08:24:31 PROCESSOR_ARCHITECTURE: x86 Let's draw a diagram that shows how the HRESULT_FROM_WIN32 Everybody knows that you can use the HRESULT_FROM_WIN32 Use 398.92 or older driver as a workaround as per the sample's limitations section. Share. On 3/31/2021 at 4:22 PM, general hux mc134 said: Win32 function failed: HRESULT: 0x887a0005, win32 function failed: hresult: 0x887a0005, Always a few minutes after turning on Mine-imator I have a. I don't know what could have caused it.

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win32 function failed: hresult: 0x887a0005